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<< Click to Display Table of Contents >> Navigation: Advanced Features > DMX-512 > DMX Input Device |
•Use DMX Input Devices to trigger, wire or script interactions based on values of a DMX Channel
•You are able to listen on DMX Values of a predefined DMX Start Address and Universe
•Use the incoming DMX Values to influence other properties into VERTEX or to trigger an action
•Go Library > Devices
•Search for "DMX Input"
•Right-Click on the device and add one or multiple to your project
•Go to Project Explorer > Devices
•Select one or multiple DMX Input Devices
•Set VERTEX universe number and start channel and define the DMX mode (Default 8 Bit, 16 Bit. 32 Bit...)
Normalize Input
Enable "Normalize" in the Device settings, if you want to control or wire a property into VERTEX that has a value range from 0 to 1 ( e.g. opacity).
All incoming DMX Data is normalized into the range from 0 to 1.
•Ensure, that a valid DMX Input Routing exists.
As for every Device, there are different options to work with the incoming Data.
Here some Examples:
1.Scripting
The Opacity of Clip Container 1 is controlled by the incoming DMX Data from Device 1
The opacity value range is 0 to 1. The "Normalize" data option is enabled for the input Device
A Script Command for this scenario could be like this:
Sequence1.ClipContainer1.Opacity.Value = Device1.Settings.Value.Value
2.Trigger
With help of the Trigger Editor you can easily build Triggers. An defined action is executed if a condition for a source is reached
Of course this also works with DMX Input Devices
•Open the Trigger Editor
•Drag the e.g. Value property from Inspector to the Source field
•Enter a Condition
•Enter a Script that should be executed
3.Wiring
Wiring gives you the option to connect Values of different properties.
Of course this also works for DMX-Input Devices
•Open the Wiring Editor
•Drag a DMX Device Property from Inspector to e.g. the Source field
•Drag another property into target field
•Add an expression