<< Click to Display Table of Contents >> Navigation: Getting Started > Value Mode and Programmer Mode |
•VERTEX combines the advantages of both worlds: Video editing /compositing and lighting console programming.
Choose you preferred workflow - or efficiently combine both.
•By default VERTEX is set to Value Mode: Each setting directly affects items. Animations can be done with keyframes.
•In Programmer Mode your property changes are temporarily stored in a programmer cache.
Program whole scenes, make adjustments and save all settings as the final result.
•Default mode in VERTEX
•Global values for each clip container and item. A value or property change in the Inspector will take effect for the entire duration of the sequence.
•Animations for Values or Settings can be done with keyframes (or Script Commands).
•The Programmer is a temporary buffer that caches your value changes. VERTEX holds these changes until you save or clear them.
•Property changes for Clip Containers and items are eventually saved as keyframes in the project only after you click to the save button in the Programmer window.
•When you store a Programmer list, VERTEX automatically creates keyframes.
•You can clear, revert or just update single parameters and values in your scene.
•You can work on a whole scene, make changes and only store the final result. People from the world of lighting consoles should be familiar with this workflow.
•All properties and values that are currently affected by a Programmer list, are underlined red in the Inspector.
Read more about the visual feedback on all inspector properties.
•You can create multiple Programmers - For example, one for preview, one for live, one for another user in a multi-client session.
•VERTEX is set to Value Mode by default.
•Go to Status Bar: bottom-right drop down to switch between the modes.
•Once switched, VERTEX will work into Programmer Mode until the whole Application is closed.