User Interface

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User Interface

All windows and editors can be docked or floating, reordered and repositioned.

All windows and editors can be opened in multiple instances - the only restriction is your computer's performance.

Users can customize window layouts per project as View.

The User Interface concept

If you have worked before with any media server or video compositing / editing software, VERTEX'  user interface  might look familiar to you.
VERTEX provides a quick access to the main tools at a glance:
 

features used less frequently are accessed through separate editor windows  as needed.

this flexible workspace concept allows customized window arrangements that match your project's needs and your operator's routines.

multiple instances of editor windows with data and settings synchronized.

Context menus give fast access to hidden features.

Each project item's properties can be accessed in the Inspector window (located on the right side by default).

Default Workspace

Every new VERTEX project starts with the default workspace.

 
This default workspace is subdivided into the task-oriented sections that are described below:

The default workspace in Vertex

01

Top Bar

Main menu
file and project management, project settings, import content, create new project objects like a sequence, a canvas; access to libraries, windows and editors; access to tools and help
 

Project Name

 
System Status
IP, system name, session status, clock
 
License Management
license status and license options

02

Content and ProjectManagement

Project Explorer:
quick access to all local and network resources on the left, all project specific resources on the right
 
Library
Access to video fx, devices and geometry modifiers

03

Visual Workspace

Render Editor
Your working area and preview section in 2D and 3D

04

Settings and Information

Inspector:
The inspector bundles all settings, information and parameters. It is the central point to modify parameters and inform about project elements.

05

Playback Editing and Management

Playback Editor:
Edit clip containers and cues, set keyframes, arrange clip containers on tracks.
 
Playbacks Window:
Manage and overview all playbacks and their current play status.

06

Status Bar

System health and monitoring, system notifications, quick access and manipulations with script commands, switch between value and programmer mode, set to fullscreen.

Docking and Undocking of Windows and Editors

There 3 different ways to personalize your workspace and to arrange and to dock windows and editors:
 

1.As a tab into the existing workspace layout

2.At a new position into the applications main frame

between some windows

at bottom sides or top

3.As floating window that is not docked in the main application frame.
Such kind of floating windows you can freely move on your desktop.
 

Blue helper widgets support you with docking and suggest positions

When moving a floating window over the main application frame, a blue docking widget helps you and proposes docking positions. 

When moving a floating window over the main application frame, a blue docking widget helps you and proposes docking positions.

Editors that are once arranged could be undocked again, re-arranged or deleted.

Just click to the windows tab symbol and drag it out of its position.

Multiple Editors of the same type

Your are able to open multiple windows/editors of the same type, such as Inspectors, Render Editors, Project Explorers etc.

Just be mindful of your system performance, as each instance of a window draws resources.
 

Workspace Views

A customized workspace for a project can be saved as a View.

To build you custom UI from scratch, you may use the following workflow:

Clear a View

1.Go to MAIN MENU > WORKSPACE

2.Select Clear View.

3.This will clear and empty the current workspace - no editors and windows are displayed.

4.This allows you to create a custom View by opening the editors and windows from MAIN MENU > WINDOWS.

Create a View

1.Once you have all the windows and editors in place, go to MAIN MENU > CREATE > View.

2.This will save your current workspace / UI arrangement as a View.

3.A new project item will appear in your Project Explorer called View1 with a broad functionality:

double-click it to apply the View

use it in a script: View1.Apply

use that script with a control, to apply the View at the touch of a button

Load/Reset Views

1.Go to MAIN MENU > WORKSPACE

2.select Live, Editing or ControlView to reset to the default workspaces

3.or select one of your custom views under the Views... category