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<< Click to Display Table of Contents >> Navigation: Getting Started > User Interface |
•All windows and editors can be docked or floating, reordered and repositioned.
•All windows and editors can be opened in multiple instances - the only restriction is your computer's performance.
•Users can customize window layouts per project as View.
If you have worked before with any media server or video compositing / editing software, VERTEX' user interface might look familiar to you.
VERTEX provides a quick access to the main tools at a glance:
•features used less frequently are accessed through separate editor windows as needed.
•this flexible workspace concept allows customized window arrangements that match your project's needs and your operator's routines.
• multiple instances of editor windows with data and settings synchronized.
•Context menus give fast access to hidden features.
•Each project item's properties can be accessed in the Inspector window (located on the right side by default).
Every new VERTEX project starts with the default workspace.
This default workspace is subdivided into the task-oriented sections that are described below:
Main menu Project Name |
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Project Explorer: |
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Render Editor |
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Inspector: |
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Playback Editor: |
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System health and monitoring, system notifications, quick access and manipulations with script commands, switch between value and programmer mode, set to fullscreen. |
There 3 different ways to personalize your workspace and to arrange and to dock windows and editors:
1.As a tab into the existing workspace layout
2.At a new position into the applications main frame
▪between some windows
▪at bottom sides or top
3.As floating window that is not docked in the main application frame.
Such kind of floating windows you can freely move on your desktop.
Blue helper widgets support you with docking and suggest positions
Editors that are once arranged could be undocked again, re-arranged or deleted.
Just click to the windows tab symbol and drag it out of its position.
Your are able to open multiple windows/editors of the same type, such as Inspectors, Render Editors, Project Explorers etc.
Just be mindful of your system performance, as each instance of a window draws resources.
A customized workspace for a project can be saved as a View.
To build you custom UI from scratch, you may use the following workflow:
1.Go to MAIN MENU > WORKSPACE
2.Select Clear View.
3.This will clear and empty the current workspace - no editors and windows are displayed.
4.This allows you to create a custom View by opening the editors and windows from MAIN MENU > WINDOWS.
1.Once you have all the windows and editors in place, go to MAIN MENU > CREATE > View.
2.This will save your current workspace / UI arrangement as a View.
3.A new project item will appear in your Project Explorer called View1 with a broad functionality:
•double-click it to apply the View
•use it in a script: View1.Apply
•use that script with a control, to apply the View at the touch of a button
1.Go to MAIN MENU > WORKSPACE
2.select Live, Editing or ControlView to reset to the default workspaces
3.or select one of your custom views under the Views... category