Data Sync

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Data Sync

The VERTEX Data Sync ensures that all data is shared over all Systems into a Project

All Settings into all Editors are shared across all Systems. Every System has the same data status.

This mechanism makes VERTEX to a real Multi-User Environment: Changes on Session Members and Master could be done in parallel by different users.

Network Adapter Settings

Please ensure, that for all Systems into your Project, the Default DataSync-Adapter is set.

Read more about Adapter-Settings here

We recommend a fast Ethernet-Network for VERTEX Data-sync

Data Sharing over all systems

The unique VERTEX Data-Sync makes sure that all data is available on all systems. if you change a setting on the master, this setting is directly available on the session member. The same for Playhead Position when you do a Warping.

Data Sync works in the background and is deeply embedded in the system architecture. you don't have to worry about anything

Multi User-Environment

The VERTEX Data-Sync is the backbone to ensure a true multi-user experience.
Data is shared over all systems - that also means that User 1 on System A directly can see changes that are made by user 2 on System B.