<< Click to Display Table of Contents >> Navigation: Getting Started > Playback Live and/or in Preview > PME - Playback Mixing Engine |
•PMEs into VERTEX host all Playbacks
•by default there are 2 PMEs - one for Live and a second for a Preview
•The PMEs into VERTEX are like Video Master Faders that define if the final Signal goes out to Live or Preview
•For every Render Editor and Playback Editor you can select whether it should show Live or (one of the) Previews
PMEs are the lowest level of the Playback Chain into VERTEX. The final Result from the PME goes out to Live or Preview Renderer.
Each PME hosts all Playbacks of a Project - With the terms of a video mixer: PMEs are your master groups or faders.
By default there are 2 PMEs into a VERTEX project:
•Live and
•Preview.
Live PME always goes out to Fullscreen Renderer.
Audio from all playbacks running into PME Live is going out the the Audio Device that was set as live device
Preview
A Preview PME renders a Preview of your Playbacks.
Into each Playback Editor and each Render Editor, you are able to choose which PME should be shown.
Switch to e.g. PME 2 to work with the Preview
You are allowed to create additional PMEs - depending on how many different Previews you want to have for more. complex projects.
Regardless of the number of your Playback Mixing Engines, only one PME could be the Live PME
The PMEs also hosts your Programmer(s).
Depending on the selected PME into your Playback Editor, your changes into Preview will be stored as Preview Changes into the Programmer.
Each PME has a Mixing Level - like a Video Mixer has.
The Mixing level decides about the signal that is sent to your live output. Value 1 is sent to Live, Value 0 not.
By default the Mixing Level for Live is set to 1.
The mixing level for all Preview PMEs is set to 0. The signal of a Preview PME is displayed into e.g. a Preview Render Editor, but the signal is not mixed to the live output.
By increasing the mixing level up to 1 you are able to mix preview into live
There is also the option to swap preview and live
•Go to Main Menu, open "Create" tab and select "Create PME"
or
•Go to the PME section into Project Explorer, right-click to open the context menu and select "Create new"
If set to 1, signal is sent to Live Output and Fullscreen Renderer
If set to 0, signal is not sent to Live Output and only shown into Preview Render Editors
Define the Mixmode when fading Live Mix Levels
Options: Normal, Crossfade, None
When enabled a Preview PME is swapped from Preview to Live if Mixing Level reaches 1.
The "old" Live PME is swapped to Preview.