Live Input

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Live Input

VERTEX supports different types of live inputs and capture cards

Live Inputs that are available for a System are shown in the Project Explorer as child elements of this System

Live Inputs first have to be added as Content Items to your Project (right-click on Live-Input -> Add to project)

Capture Cards

SUPPORTED MODELS AND MANUFACTURERS

 

VERTEX can support a variety of input cards from different manufacturers, such as:

 

AJA

Blackmagic Design

Bluefish444

Magewell

Datapath

DeltaCast

Deltacast FLEX

Magewell

Osprey

Streamlabs

 

Each product has to be verified with a current driver and VERTEX version, due to the nature of the fast moving industry. 

For most applications we recommend Blackmagic oder Magewell cards. We also recommend testing the compatibility of your hardware with our free VERTEX trial version.
If you need to request further assistance, please reach out to vertex.support@rossvideo.com.

 

warningFollow the instructions of the manufacturer installing the hardware and the driver.
Once the driver is installed, VERTEX will detect your input card to be accessed in the Project Explorer's System Tree View.
 

ADDING LIVE INPUTS TO YOUR PROJECT

 

 After an Input Card and its driver is installed, the Input Card should be listed as child element of your Vertex System into Project Explorer.


After an Input Card and its driver is installed, the Input Card should be listed as child element of your Vertex System into Project Explorer.

go to Project Explorer and navigate to the System where the input device is installed

select the input device

right-click with your mouse and open the context menu

select "Add to project"

the input device now is listed as a content item in the Project Explorer

drag the live input content into the Playback Editor

RE-SCAN VIDEO SOURCES

If your input device is not listed as a child element of a system in the project explorer, please refresh the video sources:

select System in project explorer

right-click with your mouse and open context menu

select "Re-Scan Audio & Video Inputs"

capture-card-03_zoom70

 
If the input texture of your capture card has a wrong resolution, try to reset your video inputs

select System in project explorer

right-click with your mouse and open the context menu

select "Reset Video Inputs"

 

 

NDI

This product uses NDI® (SDK v5.0, 2023)

Licensed for free and commercial use under the terms in effect for this version.

Learn more at https://ndi.video/ 

NDI® is a registered trademark of Vizrt NDI AB.

 

 

VERTEX automatically detects NDI streams in your network.

Each detected stream is listed as a Live Input Element in Project Explorer > Systems Manager > System

 

When no NDI Stream or a wrong number of streams is detected, try to refresh the Video Sources of your System:

Select your System in Project Explorer

open the Context Menu with a right-cklick

select "Refresh Video Sources"

Add NDI to your Project

Navigate to your System into Project Explorer

Open the tree and show child elements of your System

Right-Click with your mouse onto NDI Receiver

ndi-add-to-project

"Add to Project"

The NDI Receiver now is listed in the Content Section into Project Explorer

Drag this NDI Content to the timeline of the Playback Editor and create a Clip Container

ndi-add-content-from-multiple-streams

Desktop Capture

Captures the Windows Desktop of a System

Shows Mouse or Touch Interactions

Add a Desktop Capture to your Project

 

Navigate to your System into Project Explorer

Open the tree and show child elements of your System

Right-Click with your mouse onto Desktop Capture

"Add to Project"

The Desktop Capture now is listed in the Content Section into Project Explorer

Drag this Desktop Capture Content the timeline of the Playback Editor to create a Clip Container

 
Camera

VERTEX supports all cameras that are working with Microsoft Windows after drivers are installed:
 

integrated webcams

USB webcams

some ethernet- based cameras

 

information
 
   Note: at the start of VERTEX and when loading a project, VERTEX initializes all input devices. A connected webcam's LED may flash briefly, but VERTEX is not recording anything.

Add Camera Live-Input to your Project

 

Go to Project Explorer and navigate to your local system

If cameras are detected from VERTEX, they should be listed as child elements of this system.

Open the context menu with a right-click.

"Add to project"

The camera is now listed as a content item in the content section.

Drag the camera content as a clip container into the timeline of the Playback Editor.

 

Spout

 

background-knowledgeSpout is an open source video texture sharing framework for Microsoft Windows.
With Spout it is possible to share video or graphics textures in realtime between windows applications on the same System.
Spout is supported and integrated by a lot of creative applications.
All information including a Spout test sender and receiver could be downloaded on the Spout Website

 
Add Spout to your project
 

Check if there is an active spout sender from another application active on your Windows System

Go to the VERTEX Project Explorer and navigate to your local System

Spout should now be listed as Live Input and child element of your local System

If Spout is not listed in input branch of your local System's tree view: right-click on the System to access the context menu and select Reset & Refresh > ReScan Audio & Video Inputs.

Right-Click on the Spout element and select "Add to project"

Into the Content Section, Spout now is listed as Content of your project

Select Spout from Content and drag it to the Playback Editors timeline to create a clip container

 

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Create a Spout Output from VERTEX:
Any Surface in VERTEX can render its texture as a Spout Output. Inspect the Surface, go to Settings tab  (in advanced mode) and enable Spout Output.