Audio Playback

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Navigation:  Getting Started > Playback Live and/or in Preview >

Audio Playback

VERTEX differs between Live Audio and Preview Audio.

You can assign a separate audio device for live and preview Audio

You can define a System that should render Live Audio for a Canvas or on System level.
 
Learn more about Audio Output Settings
 

warningPlease keep in mind that playing live audio is resource intensive.
Especially if you play many channels, the CPU will be heavily loaded. If you are using multiple systems in a project as session members, one option is to define a system for playing the audio tracks.
We recommend using an ASIO interface

Preview and Live Audio

There is a main difference between preview audio and live audio:

 

Preview Audio

Preview audio plays out all audio from all playback mixing engines - That includes all playbacks in PME live and all playbacks in one (or maybe more) preview PMEs.

Preview audio is played out from every system in your project.
 

Live Audio

Live audio plays out only audio from playbacks that are running in PME Live.

Live audio is played out by a defined audio system that can be set for a canvas or for a whole system.

 
By default live audio is played out for all canvases on the same system. It is possible to define one audio system per canvas.