System Output Setup

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System Output Setup

System Output Setup is the editor where you manage the outputs of a system.

"UI on Primary" is a quick setting for a mixed usage of UI and fullscreen on the same system.

Reset Outputs will reset all output settings of a system back to current Windows desktop settings.

User Interface

system-output-setup_01

01

Select System

default: local system
In multi-system setup the output settings for each session member can be managed by selecting the particular system from this dropdown menu, allowing access to all system-output configurations from the same editor.

02

Desktop Size of a System

Shows the total Windows desktop size of your system.
VERTEX adopts the size set in the Windows desktop management.

03

Add or Delete Output

Adds a new output or deletes a selected output.

04

Reset Outputs

Resets outputs of a system.VERTEX adopts the current Windows desktop settings when you perform this reset.

Use this option if the output configuration has changed since the last project was loaded, or to ensure outputs are synchronized with the current Windows settings.

During the reset, VERTEX deletes the existing (previous) outputs and creates new outputs for the current system. Any surfaces that were assigned only to the previous outputs will have their output assignments cleared, but the surfaces themselves are not deleted. After the reset, VERTEX creates new surfaces for each newly detected output. To reuse the original surfaces, reassign them to the new outputs.
 

05

UI on Primary

Sets VERTEX User Interface on the primary screen in your Windows desktop setup.
Use this option to display the Vertex UI on one screen and the fullscreen renderer on other connected screens.
UI ON PRIMARY removes the primary screen as a System Output from the setup.

Selecting an output with a click accesses its properties in the inspector window.

06

Size

pixel size of the output

07

Location

location of the output into the Windows 10 desktop window
 

 

 

Context Menu
system-output-setup_context-menu

Right-click on an Output to open its context menu for quick creation of surfaces that will be automatically assigned, i.e. a quad-split for a 4 output-vertical NVidia MOSAIC or AMD Eyefinity Setup.

Windows Desktop Settings

system-output-setup_windows_setting

 

VERTEX adopts the following properties from your Windows desktop settings:

the number of connected screens,

total Windows desktop size,

the primary screen and output arrangement.

 
Check these settings first. The screen's number in VERTEX can differ from Microsoft Windows depending on your setup and assignment.
 

warningDPI scaling has to be set to 100%
Please double check the scaling for your screens in Windows 10 desktop setup.
We strictly recommend a 100% scaling for each of your screens. Especially for high resolution screens Windows 10  automatically sets the scaling to 125%, 150% or even higher. This can cause side-effects with calculation in the render editors. To avoid trouble, use the advanced scaling settings of Windows 10.